It’s not overly difficult to generalize what makes for fair or merely “good” puzzles. They should be reasonably soluble by any reasonably intelligent, careful player, without having to fall back on the tedium of brute-forcing them or the pointlessness of playing from a walkthrough. [...] It’s much more difficult, however, to explain what makes a brilliant, magical puzzle
They are inspired by whodunit stories, and two popular classic puzzles : the Sudoku, and the text-based logic grids.
Un excellent jeu d'aventure rempli d'énigmes, souvent assez faciles mais très gratifiantes à résoudre !
La direction artistique est soignée et le système de navigation très bien pensé, ergonomique et renouvelant efficacement celle d'un point & click classique !
Une excellente suprise pour un jeu gratuit !
J'ai trouvé l'animation est très réussie,
et la narration est drôle et très bien intégrée au gameplay.
Qui d'ailleurs, ne se limite pas à une variante du sokoban, mais nécessite quelques solides réflexes vers la fin...
La musique est sypmpa, bien que peut être un peu répetitive.
Vraiment, un court jeu fun & sexy que je recommande chaudement !
Sizeable is an exploration/puzzle game where the player has to find mysterious pillars by resizing the objects in the world around them! Each level in Sizeable is a completely new and unique environment, wich means each level will have its own unique way of exploration and puzzle solving through the resizing mechanic.
A pretty & relaxing game with very satisfying puzzles.
It reminded a bit of Vectorpark games like Windosill.
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Depuis le 24 mars, avec ma compagne, nous avons décidé de partager un petit puzzle logique par jour à nos amis & familles, pour les distraire un peu en cette période difficile.
J'avais même bricolé un petit système de score, et j'en profite d'ailleurs pour féliciter ici les gagnants !
Comme aujourd'hui …
A deck-building, dungeon-making, rogue-like card game made for the 2019 GMTK jam!
Really clever & original game mechanics. It's pretty, fast and polished.
My only real complain is the random difficulty level.
The Griddle is a puzzle blog updated Wednesdays (when possible) with a variety of puzzle types.
The puzzles are authored by David Millar and can include classic word searches, sudoku variations, Nikoli-style puzzles, and many others. Check out the most recent puzzles or dig through the archives from the links at the bottom of each page.
This page contains a collection of small computer programs which implement one-player puzzle games. All of them run natively on Unix (GTK), on Windows, and on Mac OS X. They can also be played on the web, as Java or Javascript applets.
It is all distributed under the MIT licence.
like Picross meets Battleship
FROM https://waxy.org
Untrusted —or— the Continuing Adventures of Dr. Eval is an exciting Meta-JavaScript Adventure Game wherein you guide the dashing, steadfast Dr. Eval through a mysterious MACHINE CONTINUUM, wherein, using only his trusty computer and the TURING-COMPLETE power of JavaScript, he must literally ALTER HIS REALITY in order to find his freedom! You must literally edit and re-execute the very JavaScript running the game in your browser to save Dr. Eval from this dark and confusing reality!
Minesweeper meets RPG.
In Karoshi games the goal is to die. This is not as easy as it sounds. Killing yourself was never so difficult, and never so much fun!
Can you untangle the graph? See if you can position the vertices so that no two lines cross.
The game was originally written in Flash by John Tantalo: http://planarity.net/
Wikipedia: https://en.wikipedia.org/wiki/Planarity