A brawler-platformer in a dark fantasy universe, with a silent but great storytelling,
and some interesting character progression

A lovely minimalist platformer game, with a gameplay similar to vvvvv.
It has simple yet impactful graphisms & narrative.
Il n'y a pas de jeu. Donc n'allez pas tout faire planter en cliquant partout. Vous ne voudriez tout de même pas être expulsé de votre univers vidéoludique, n'est-ce pas ? Bien sûr que non.
There is no game. So don't go messing things up by clicking everywhere. You don’t want to be kicked out of your video game world, do you? Of course not!
Voici mon jeu favori du trimestre ! (avec Red Ronin)
Les puzzles sont vraiment géniaux et nécessitent de constamment penser en-dehors de la boîte.
J'ai aussi beaucoup aimé les références au cri de Wilhelm et à de nombreux jeux vidéo, la chanson hip-hop de Game, et surtout être à chaque fois surpris, agréablement, par l'originalité chaque nouveau chapitre !
Enfant, je jouais à Zelda - A Link To The Past avec ma soeur, c'était donc génial de voir les codes du genre ont été admirablement repris dans certains passages de TINGWD !

A nice short game I had a lot of fun playing!
The gameplay is original and fluid, the level design excellent...
The game reminded me a little of Red Ronin in its mix of fast action & puzzle game.
The Ten Principles of Puzzle Design:
- make the goal of the puzzle easy to understand
- make it easy to get started
- give the player a sense of progress
- give the puzzle a sense of solvability
- increase the difficulty gradually
- have parallelism to let the player rest
- have a pyramid structure to extend the level of interest
- have hints in order to extend the level of interest
- give the answer
- perceptual shifts are double-edged swords
Keep the flames alive and hold the shadows at bay.
Beautiful short game!
Edge Not Found is a Sokoban-style puzzle game set on an infinitely repeating grid. There are 20+ puzzles and they get can get pretty tricky.
A video game in less than 13 kilobytes of Javascript!
An excellent puzzle game!
Basically it's "Rush Hour" with portals
The last level is very tough though, I have been stuck on it for several hours...
Embrace your inner samurai and collect those lanterns! Collect them all and exit through the door!
A challenging one-screen platformer game.
Reminded me of Samurai Gunn visually (the sound design has similarities too), but its single player gameplay is closer to Super Crate Box
Chessformer is a grid-based puzzle platformer with Chess pieces. Each of the pieces moves as expected, but they fall down after moving and can't move again until they stop falling. The goal in each level is to capture the opposing king
I loved it!
Really fun, with right level of difficulty and quite original!
The last level was challenging but it was nice to never have to restart it. Good job really, very polished and interesting levels!
Made with the Stencyl game engine

A very smooth adventure game based on logic puzzles: the logic puzzles are short and addictive.
We were 3 players solving them cooperatively, and we had a lot of fun!
It reminded me a lot of Agent A.
Do not expect much from the story, but its lifespan, puzzles variety and intuitive controls make it a video game with a very good value for its price.
Le jeu est jouable en français et convient à des enfants.
Spring Falls is a puzzle game about water, erosion, and watching things grow.
Manipulate the landscape and bring wildflowers to life as you make your way down a peaceful mountainside.
Soft visuals, ambient guitar work, and environmental sounds come together to create a meditative, relaxing experience.
A very relaxing logic puzzle game, with a poetic artistic direction, intuitive (&) fluid game mechanics and smart levels.
I really enjoyed it, it's well worth the price!
A really nice point & click adventure game we just finished with my girlfriend.
Maybe not one of my top 10 adventures games, but one I would really recommend!
Set in the 90's, Kathy Rain tells the story of a strong-willed journalism major who has to come to terms with her own troubled past as she investigates the mysterious death of her recently deceased grandfather. [...] The truth is dark and sinister…
Features:
- 8 player versus mode
- 3v3 in team deathmatch
A free alternative to the $4 official 8-players game: https://mattmakesgames.itch.io/towerfall-8-player
Works well though!
A bit like VVVVVV but with a sword
A great, short, platformer game!
There are few puzzles, but the very fast dies-and-retry loop makes it addictive & want you to persevere!
useful links regarding puzzle design
- Not Knowing What to Do
- The Pixel Hunt
- Cock-Blocking aka "you can't do that -- at least not now"
- No - Not THAT Paper : send the player off in search of something that is represented in the background artwork
- The Pointless Conversation Option
- End objective needs to be clear
- Sub-goals need to be obvious
- Live and learn : no need for "saving"
- Backwards Puzzles
- I forgot to pick it up
- Puzzles should advance the story
- Real time is bad drama
- Incremental reward
- Arbitrary puzzles
- Reward Intent
- Unconnected events
- Give the player options
It’s not overly difficult to generalize what makes for fair or merely “good” puzzles. They should be reasonably soluble by any reasonably intelligent, careful player, without having to fall back on the tedium of brute-forcing them or the pointlessness of playing from a walkthrough. [...] It’s much more difficult, however, to explain what makes a brilliant, magical puzzle
Un très chouette jeu d'exploration / plateformes / énigmes,
dans une ambiance horrifique "mignonne" qui m'a rappelé l’œuvre de Tim Burton, le film La Cité des Enfants Perdus, le jeu de rôle Little Fears et même Le voyage de Chihiro vers la fin... Et bien sûr l'excellent jeu Inside du studio Playdead.
La direction artistique visuelle et sonore est particulièrement réussie, avec notamment des effets de caméras très bien pensés.
Le jeu est relativement simple : comptez 3-4 heures pour le finir, mais vous ne les verrez pas passer !