Spring Falls is a puzzle game about water, erosion, and watching things grow.
Manipulate the landscape and bring wildflowers to life as you make your way down a peaceful mountainside.
Soft visuals, ambient guitar work, and environmental sounds come together to create a meditative, relaxing experience.
A very relaxing logic puzzle game, with a poetic artistic direction, intuitive (&) fluid game mechanics and smart levels.
I really enjoyed it, it's well worth the price!
Play with a friend! Can you decipher enigmatic puzzles that require constant communication between you and your teammate to solve? [...] Using two separate devices, play with a friend on the couch or even all the way across the globe on the phone or video chat!
Un très chouette court jeu en ligne, gratuit, pour 2 joueurs, dans la veine des Escape Rooms.
Comptez 30-45min. Chaque joueur doit avoir un écran.
Wow, great new logic puzzle I just discovered!
In this logic puzzle you have to choose nine unique numbers (1 through 9) so that each row and column has a sum of 9 or less.
Une énigme mathématique que j'ai bien aimé :
Bob , Alice et Tim décident de jouer au ping pong. Comme une partie n'implique que deux joueurs, ils décident que deux d'entre eux joueront un premier match, puis le perdant laissera sa place au joueur sur le banc, et ainsi de suite.
Bob joue 17 matchs, Alice 15 et Tim 10.
Qui a perdu le second match ?
Of 50+ games, these four games were my favourites:
- Creators United: A Lost Memory
- Enchambered: Alone Together
- Palace Games: Palace of Destiny
A really nice point & click adventure game we just finished with my girlfriend.
Maybe not one of my top 10 adventures games, but one I would really recommend!
Set in the 90's, Kathy Rain tells the story of a strong-willed journalism major who has to come to terms with her own troubled past as she investigates the mysterious death of her recently deceased grandfather. [...] The truth is dark and sinister…
Un chouette escape game en ligne, gratuit, d'une heure.
Attention, le site peut mettre un peu de temps à pré-télécharger toutes les ressources,
mais une fois la page chargée nous n'avons expérimenté aucune lenteur.
Features:
- 8 player versus mode
- 3v3 in team deathmatch
A free alternative to the $4 official 8-players game: https://mattmakesgames.itch.io/towerfall-8-player
Works well though!
A bit like VVVVVV but with a sword
A great, short, platformer game!
There are few puzzles, but the very fast dies-and-retry loop makes it addictive & want you to persevere!
A really nice logic puzzle for amateurs of maths & voting systems!
Aquarium is a logic puzzle with simple rules and challenging solutions.
The rules of Aquarium are simple:
The puzzle is played on a rectangular grid divided into blocks called "aquariums"
You have to "fill" the aquariums with water up to a certain level or leave it empty.
The water level in each aquarium is one and the same across its full width
The numbers outside the grid show the number of filled cells horizontally and vertically.
Note: there is a "Mass Print" page
Pour les amateurs du jeu de société 7 Wonders d’Antoine Bauza, voici une alternative plus rapide & simple à la variante « experte » pour 2 joueurs.
Ces règles permettent de jouer des parties courtes, en duel, sans Cité franche. Elles ont été inventé par Oliver Kiley qui les a partagé sur …
Voici un nouveau scénario, prévu pour être joué par conférence audio, pour Run. Die. Repeat. le jeu de rôle monopage de Labrys Games où l'on décède à la chaîne :
Ce scénario, d'une durée de 45min-1h, se joue avec une petite application …
Une opération caritative autour des jeux de rôle du 27 au 29 novembre 2020 : 138 jeux de rôle inclus dans le bundle à ce jour.
Faites un don de 15€ minimum à l’une des 2 associations : Médecins Sans Frontières & Handicap International
Quelques éléments pour démarrer avec Gitlab CI
useful links regarding puzzle design
- Not Knowing What to Do
- The Pixel Hunt
- Cock-Blocking aka "you can't do that -- at least not now"
- No - Not THAT Paper : send the player off in search of something that is represented in the background artwork
- The Pointless Conversation Option
- End objective needs to be clear
- Sub-goals need to be obvious
- Live and learn : no need for "saving"
- Backwards Puzzles
- I forgot to pick it up
- Puzzles should advance the story
- Real time is bad drama
- Incremental reward
- Arbitrary puzzles
- Reward Intent
- Unconnected events
- Give the player options
It’s not overly difficult to generalize what makes for fair or merely “good” puzzles. They should be reasonably soluble by any reasonably intelligent, careful player, without having to fall back on the tedium of brute-forcing them or the pointlessness of playing from a walkthrough. [...] It’s much more difficult, however, to explain what makes a brilliant, magical puzzle
Le week-end prochain, du 27 au 29 novembre, c'est la 2e édition de la CyberConv !
J'animerai 5 parties de Run. Die. Repeat. au cours de cette convention de jeu de rôle, avec des scénarios maison :
- vendredi à 18h30 : Invasion (30min)
- samedi à 11h : Parasite (30min)
- samedi à 17h30 : Les Couloirs …