ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weapons and shower in their blood to regain your health.
The demo is free and the game is great, especially if you liked Quake III Arena and would like a solo challenge.
The developper is a Finnish game design student: https://twitter.com/HakitaDev
He has been interviewed here: https://intothebluesky.com/2020/12/19/interview-with-arsi-hakita-patala/

Descend into the unknown in Shroom and Gloom a first person, dungeon-crawling, deck-building tale of mushrooms and madness.
I ❤️ that game!
First time I played it, I did not expect much. I played a few runs, for a bit more than an hour, than removed it from my computer. But then, a few days later, I wished to play it again... And now I think I finally beat it!
The game has a great atmosphere, its artistic direction is very nice, and above all, the game mechanics are very well balanced! It reminded me of Slay the Spire on how it achieves the perfect balance to make you want to try it again one more time 😊
EDIT: Decks & Daggers is also pretty good, with also a deck-building/fighting gameplay

Against the Wall is a videogame in its prototype stage. It is set against the side of a wall that stretches infinitely in every direction. The player must travel up the wall by manipulating its bricks, pulling them partially out of the wall to create ledges and staircases using a magic wand.
Against the Wall was developed during the Ludum Dare #20
Il s'agit d'un jeu d'exploration-énigme à la 1ère personne pour Windows. Le développement du jeu semble abandonné, après avoir duré de 2011 à 2016, mais j'ai adoré tester ce prototype. L'univers est assez vide mais réserve une petite surprise. Arriver au bout de cette démo mettra votre patience à rude épreuve, mais j'ai personnellement adoré l'expérience
Ce jeu m'a un peu rappelé DUE de Rubeki
A sidescrolling adventure set in the apocalyptic rebirth of your home planet, where your only hope of survival is to explore the unfamiliar landscape.
A atmospheric exploration game, with brief battles and great pixel art.
This is a demo version, the full game is planned to be released on Steam soon.

Experience hype-filled dueling! Shoot, block, and jump your way to victory with your shotgun-rocket-launcher-that-shoots-heat-seeking-bouncy-missiles or one of the other over 11.2 million different powerup combinations.
We spent almost an entire afternoon on this game with a friend!
It's great. The visual remind me a bit of Ape Out.
The gameplay mixes skillful twin- stick platformer-shooter with crucial powerup choices.
Those choices balance the game and let players craft their own tactic for the match, by combining them.
Note: we initially played it with one player using a XBox controller, and the other keyboard + mouse, but that made the game very unbalanced. Better use 2 controllers.

Parody demake prototype of Gears of War, sort of like a gallery shooter.
It's very short (<10min) but I liked playing it with a friend!
A local two-player fighting game about swords, soul-theft, and everything in between.
A bit like Nidhogg, but with very basic visuals & game mechanics (slightly different than Nidhogg though, it's interesting) by the author of Ape Out, and free!
Soutenez Blast, le média libre et indépendant lancé par Denis Robert
La France manque de médias indépendants. Vous pouvez agir.
Due is a short first person horror, climbing / walking simulator.
In the far future, take control of someone tasked with appeasing the Gods to regain their tribe's life source - water.
Made for the 48 hour Haunted PS1 Wretched Weekend Jam.
The ambient music, intro & ending, the climbing mechanics, the fog revealing unfathomable structures...
I really liked the its atmosphere !
Tldr : Je veux archiver les 1800 jeux présentés sur l’Oujevipo et je vais avoir besoin de votre aide. Sautez jusqu’au paragraphe « Comment m’aider » pour le concret.
- You have a deck of cards with chess moves. You draw 4 every turn.
- When your deck is empty, the discard is shuffled and creates a new deck.
- Drag on a card and highlight a direction to perform the corresponding chess move.
- Kill enemies by attacking them like you would with a chess piece.
- Red crosshairs are tiles targeted for attacks, you'll lose lives if you end your turn there.
- You can get attacked multiple times in a turn!
- Clear the board to progress through the game.
- You have 2 moves every turn (shown left of the board).
- You can press the arrow next to your hand to end your turn early.
It's a game where you throw colored marbles against each other. If two marbles of the same color make contact, they merge and upgrade to the next color.
Un petit jeu d'arcade très bien pensé, et suffisamment addictif pour me faire compléter les niveaux Normal & Hard !

Un jeu indé envoûtant, dans la veine directe de Little Big Adventure.
Certains puzzles sont tordus (j'admets que j'ai regardé la solution pour celui du chemin des yeux et du dernier artefact à hélices), mais la direction artistique et l'animation sont magnifiques.
Un jeu sans texte mais qui arrive à transmettre une belle histoire, et de jolies émotions.
Le jeu est court (il m'a pris 2 ou 3h mais le lets play fait 30min) et se joue à la souris (vous serez bloquez à la moitié du jeu si vous jouez au touchpad) où sur iOS / Nintendo Switch.
Local Multiplayer Arcade Action for up to 4 Players!
- One player controls the Hero, the others possess monsters and traps to kill them.
- When you slay the hero you take their place and it’s your turn to crawl!
- Race to gain enough XP and loot to take on the hulking final boss!
Testé avant-hier soir (après quelques chouettes parties de Samurai Gunn) et le jeu est vraiment bon !
Au départ il n'est facile à "lire" à l'écran, et les stratégies de victoire sont peu claires, mais une fois passée la première partie c'est un jeu compétitif très fun !
Play a goblin janitor working for an evil dungeon master and investigate its terrible secrets, in a satirical dark fantasy world full of humor.
You never know what will be the last thing you say to someone. On a transport ship leaving earth, a passenger kills time by scrolling through the messages of their social media feed. As the ship leaves and moves further and further away from home, the delay between sending messages and their arrival lengthens. What feels like minutes on the ship is hours, days, weeks, even years back on Earth. Each refresh of the timeline is a tiny window into the past. What will you do in those precious few moments as the lives of everyone you know pass by?
"azathoth.js, the latest cutting edge tool from Neddy Ar-Lathotep, was released today under an Elder Source License. Users were disturbed to find that they had already been using the insidious framework for as long as they remember, something Ar-Lathotep described as "perfectly normal". "You've never been what you thought you were," he told this reporter from just over their shoulder when they thought they were alone. "This will make you more what you are." The tool includes out of the box options for letting hideous things out of a box, with support for shims, shivs and shoggoths. The framework comes less than a year after Ar-Lathotep's last project, cthulthu.js, turned out to contain a timing issue that meant that threads were not dead when they eternal lie. Ar-Lathotep claims that the failure of cthulhu.js was because "the stars were not yet right", something that azathoth.js transcends through its extra-cosmic nature. Our developers have been testing the capabilities of the new framework since it was released, and we'll let you know their thoughts as soon as we can find their heads. We know they're still alive, we can hear them screaming. In the meantime, we'd suggest that if your screen starts to bleed you close your browser immediately."
All the games will feature a single-player mode, and roughly a third of the games will feature either cooperative or competitive multiplayer modes as well.
Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design sensibilities.

Free version of Super Puzzle Platformer Deluxe
There is also the original one: https://andrew-morrish.itch.io/super-puzzle-platformer
Recommandé par sebsauvage : https://sebsauvage.net/links/?Zp6-fA