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This game is a little creepy. Play at your own discretion.made in 48 hours for LudumDare 50
Excellent, very short puzzle game, with good storytelling.
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ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weapons and shower in their blood to regain your health.
The demo is free and the game is great, especially if you liked Quake III Arena and would like a solo challenge.
The developper is a Finnish game design student: https://twitter.com/HakitaDev
He has been interviewed here: https://intothebluesky.com/2020/12/19/interview-with-arsi-hakita-patala/

Crazy japanese FPS: 1 level + 1 bullet-hell boss, the game can be finished in less than 5min
This will be perfect for my secret "Minijeux" ttrpg project, as a deep-net hacker challenge.
Found here: https://warpdoor.com/2017/06/20/yodoyabashi-oya-club-deathmofumofu/
a fast-phased nonstop FPS with Rogue-Lite elements. You need to get past all of the rooms as fast as you can.
High-pace FPS where your health constantly depletes and you have to hit ennemies to get back some life.
This demo is short, but good fun! The full game is planned to be released on Steam soon.
A short platformer by the amazing Frank Force.
It has an original gameplay / level transition based on a scan line, and some tricky level design!
APE OUT is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz.
I really loved this game. It combines a great, original artistic direction, with a solid gameplay. The storytelling is subtle (everything is told through level design, no words), the music is captivating (its tempo matches the action), and the ~30 levels are challenging.
The game is short (a few hours), but really worthwhile!
Due to the game excellent core gameplay loop, I have spent way too many hours trying to beat the last extra level named Break In! 😅

Un jeu d'action-plates-formes en deux dimensions où l'on incarne un samouraï, un assassin à la mémoire vacillante dans les bas quartiers d'une mégalopole néo-noire, La Nouvelle Mecque. Il est question de violence à outrance, d'une mise en scène hypnotique, demandant au joueur de la réaction et de la rapidité d'improvisation.
Un excellent jeu, très inspiré d'Hotline Miami pour l'ambiance et une partie du gameplay. J'ai aussi trouvé que l'histoire et la narration rappelait la série Metal Gear Solid.
Hole in Clone is a golf-puzzle game where you can shot clones of yourself in order to reach the goal.
get to the button before time runs out in an endless barrage of procedurally generated levels
Échelle de réussite : 1 à 20+
Le prototype original s'appelait SUPERHOTline Miami, vous devinerez donc très vites les 2 inspirations majeures de ce jeu !
Les niveaux fournis sont brefs mais jouissifs.
À noter : le jeu semble prévu pour inclure un éditeur de niveau, et surtout il contient une machine gun !
Le développement du projet n'a pas beaucoup avancé depuis la sortie de la démo il y a 3 ans,
mais sur le forum dédié le créateur a dit envisager de le terminer cet été. Je croise les doigts !

Free version of Super Puzzle Platformer Deluxe
There is also the original one: https://andrew-morrish.itch.io/super-puzzle-platformer
Recommandé par sebsauvage : https://sebsauvage.net/links/?Zp6-fA