a fast paced deckbuilding card game -focused around sweet combos and counterplay
Great deckbuilding game, with many similarities with the board game Dominion.
The demo contains 4 chapters that took me 2-3 hours to complete.
Dash to avoid bullet and kill your enemies!
Throw knifes to kill them at a distance.
Add powers to your character by getting upgrades every few rooms
Great tactical slasher. Reminds me of Shogun Showdown, Enter the Chronosphere or Red Ronin. Eager to play the final game!
You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any weapon.
Improvise, adapt, overcome.
Sabotage is my Ludum Dare 45 entry. It was created in about 72h using Haxe language. The theme was “Start with nothing”.
You are a sorting algorithm. Sort.
This game is a little creepy. Play at your own discretion.
made in 48 hours for LudumDare 50
Excellent, very short puzzle game, with good storytelling.
F to switch to fullscreen
Out of Hands is a thriller that blends card game, video collage and psychological horror.
La direction artistique de ce jeu est très cool et originale !
A free demo is available on Steam
Shogun Showdown is a turn-based combat game with rogue-like and deck-building elements.
A very good indie game based on tactical battles with deck-building elements and combos!
Again, it's a bit addictive 😄. You will have to adopt a different strategy on every run based on the initial moves you gain after the very first battles.
A final version of the game will be available on Steam, but it is currently free and very enjoyable.
GUN GODZ is a first person shooter about gun, gangster rap and the rich culture of Venus. Players try to escape the jail of a hotel, which is the only building on Venus and is owned by a record-label owner who happens to be the God of Guns.
Un FPS étrange, où vous devez rassembler une liste d'ingrédients dans un monde cauchemardesque...
A western shoot-em-up where your hearts are your everything. Shoot through enemies and rock with your hp, and use it to buy awesome powerups from the shop. Delay your inevitable Demise.
you wake up in a maze and you need to find your way out. You fight enemies, explore the map, collect items and manage your resources (such as bullets, water, grass, tea).
There's also an "energy" mechanic, you only get 32 steps before running out of energy and getting reset to your starting location - so keep an eye out for shortcuts, loops and secrets. Drinking tea also refills your energy.
A short puzzle-exploration game (<30min) that I enjoyed very much!
Another nice chess-based short indie video game.
The gameplay is fun & original, simple but very efficient!
The music is also great, and I liked how the storytelling explain the "2 extra lives/jokers".
The only minor pain point is the huge difficulty variation due to the randomnes of the levels grids.
The Black King has been dispossessed of everything...
Everything except their royal shotgun.
His wrath shall be his undoing, yet he cares not.
In his dark folly, bits of white pieces will fly.
A unique turn-based strategy roguelite based on the timeless checkboard classic.
Excellent short game.
Exactly the kind of original gameplay mechanics I love,
with just right level of challenge,
and every game session is short enough that you immediately want to play one more again!
Made with Sugar game engine
ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weapons and shower in their blood to regain your health.
The demo is free and the game is great, especially if you liked Quake III Arena and would like a solo challenge.
The developper is a Finnish game design student: https://twitter.com/HakitaDev
He has been interviewed here: https://intothebluesky.com/2020/12/19/interview-with-arsi-hakita-patala/
Descend into the unknown in Shroom and Gloom a first person, dungeon-crawling, deck-building tale of mushrooms and madness.
I ❤️ that game!
First time I played it, I did not expect much. I played a few runs, for a bit more than an hour, than removed it from my computer. But then, a few days later, I wished to play it again... And now I think I finally beat it!
The game has a great atmosphere, its artistic direction is very nice, and above all, the game mechanics are very well balanced! It reminded me of Slay the Spire on how it achieves the perfect balance to make you want to try it again one more time 😊
EDIT: Decks & Daggers is also pretty good, with also a deck-building/fighting gameplay
Against the Wall is a videogame in its prototype stage. It is set against the side of a wall that stretches infinitely in every direction. The player must travel up the wall by manipulating its bricks, pulling them partially out of the wall to create ledges and staircases using a magic wand.
Against the Wall was developed during the Ludum Dare #20
Il s'agit d'un jeu d'exploration-énigme à la 1ère personne pour Windows. Le développement du jeu semble abandonné, après avoir duré de 2011 à 2016, mais j'ai adoré tester ce prototype. L'univers est assez vide mais réserve une petite surprise. Arriver au bout de cette démo mettra votre patience à rude épreuve, mais j'ai personnellement adoré l'expérience
Ce jeu m'a un peu rappelé DUE de Rubeki
A short platformer by the amazing Frank Force.
It has an original gameplay / level transition based on a scan line, and some tricky level design!
APE OUT is a wildly intense and colorfully stylized smash ‘em up about primal escape, rhythmic violence, and frenetic jazz.
I really loved this game. It combines a great, original artistic direction, with a solid gameplay. The storytelling is subtle (everything is told through level design, no words), the music is captivating (its tempo matches the action), and the ~30 levels are challenging.
The game is short (a few hours), but really worthwhile!
Due to the game excellent core gameplay loop, I have spent way too many hours trying to beat the last extra level named Break In! 😅
Catty & Batty: The Spirit Guide is a casual couch co-op puzzle game, inspired by Lemmings and Tower Defense!
A lovely 2-players puzzle game, with pretty hand-drawn graphics!
Un jeu d'action-plates-formes en deux dimensions où l'on incarne un samouraï, un assassin à la mémoire vacillante dans les bas quartiers d'une mégalopole néo-noire, La Nouvelle Mecque. Il est question de violence à outrance, d'une mise en scène hypnotique, demandant au joueur de la réaction et de la rapidité d'improvisation.
Un excellent jeu, très inspiré d'Hotline Miami pour l'ambiance et une partie du gameplay. J'ai aussi trouvé que l'histoire et la narration rappelait la série Metal Gear Solid.
You can test the demo for free on Steam.
I loved it, and given how much I liked his previous free games (Armless Kairo, Servants, Firekeeper...) I'm definitely going to buy the full game!
Cinematic teaser: https://www.youtube.com/watch?v=XDlOoKLiOEU