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ProgrammingArcheology
Assaulting F.E.A.R.’s AI: 29 Tricks to Arm Your Game | AiGameDev.com
VideoGameDevelopment
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GameAI
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ProgrammingArcheology
September 29, 2011 07:15:42 PM GMT+02:00 * ·
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http://aigamedev.com/open/reviews/fear-ai/
In The Games Of Madness: Birth of a Monster. Part 1.
VideoGameDevelopment
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interview
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ProgrammingArcheology
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@ThomasD
March 29, 2011 01:54:41 AM GMT+02:00 * ·
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http://frictionalgames.blogspot.com/2011/03/birth-of-monster-part-1.html
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