Quoting www.blackpumalabs.com:
Einstein Riddle Island Puzzle is logical puzzle game which uses basic principles from Einstein's Riddle but this time on two dimensional Treasure Island map. Based on clues you discover position of different items and eventually you discover where the treasure chest is.
Features of the game
- 10000+ free levels of different size ranking from simple up to extreme.
- Advanced “double” versions of this puzzle game resulting in completely different game experience.
- No internet connection required for playing this logical game.
- Clues has both pictographic and verbal description.
All you wanted was a nice game. But now you find yourself opening Windows apps like Paint & Notepad to solve puzzles, and searching for files on your computers that you didn't put there... Who is she? Why did she appear on your desktop? Let's dive into her memories and find out.
A really nice free game, that is a mix of several genres : logic puzzles, platformer, clicker...
Un très bon jeu Androïd, un puzzle logique très accessible avec 100 niveaux gratuits.
Rogue Adventure is a roguelike card game that draws heavy inspirations from Slay The Spire. Available on Google Play.
Nice game free game!
I finally beat the boss a first run after a few hours of play, and I really enjoyed it.
Play the role of a muscular priest exorcist in his 50's. You are on a hike across the country, walking from town to town, banishing demons from houses. A boring classic routine.You just want to finish the job as fast as possible to get the money and find a new client.
A fast FPS with a "cleanup" routine, in a gripping and riveting world, as usual with Antoine Fauville.
This is your room and you are in it. Face and shoot a variety of visitors. Then you can finally be alone in your room!
Boss-battle FPS in a very tiny square space.
Nicely done and fun!
a fast paced deckbuilding card game -focused around sweet combos and counterplay
Great deckbuilding game, with many similarities with the board game Dominion.
The demo contains 4 chapters that took me 2-3 hours to complete.
Dash to avoid bullet and kill your enemies!
Throw knifes to kill them at a distance.
Add powers to your character by getting upgrades every few rooms
Great tactical slasher. Reminds me of Shogun Showdown, Enter the Chronosphere or Red Ronin. Eager to play the final game!
You are Colonel Jean-François Hubert from the French army. As the most badass colonel ever, you take on your missions naked, without any weapon.
Improvise, adapt, overcome.
Sabotage is my Ludum Dare 45 entry. It was created in about 72h using Haxe language. The theme was “Start with nothing”.
You are a sorting algorithm. Sort.
This game is a little creepy. Play at your own discretion.made in 48 hours for LudumDare 50
Excellent, very short puzzle game, with good storytelling.
Press F
to switch to fullscreen
Out of Hands is a thriller that blends card game, video collage and psychological horror.
La direction artistique de ce jeu est très cool et originale !
Trailer: https://www.youtube.com/watch?v=6TLT4xKmM_o
A free demo is available on Steam
Shogun Showdown is a turn-based combat game with rogue-like and deck-building elements.
A very good indie game based on tactical battles with deck-building elements and combos!
Again, it's a bit addictive 😄. You will have to adopt a different strategy on every run based on the initial moves you gain after the very first battles.
A final version of the game will be available on Steam, but it is currently free and very enjoyable.
It's a bit similar to Shotgun King
GUN GODZ is a first person shooter about gun, gangster rap and the rich culture of Venus. Players try to escape the jail of a hotel, which is the only building on Venus and is owned by a record-label owner who happens to be the God of Guns.
a multiplayer sports game with kitchen equipment and lots of toasted bread
Un jeu vraiment très fun où l'on joue des grill-pains qui s'affrontent façon PONG sur un ring. La prise en main est excellente et la palette de mouvements et de modes de jeu très complètes. Les développeurs ont vraiment poussé le délire très loin, de manière très drôle !
La démo permet d'y jouer à 2 joueurs, en duel, mais la version complète permet de jouer jusqu'à 4.
Un FPS étrange, où vous devez rassembler une liste d'ingrédients dans un monde cauchemardesque...
ULTRAKILL is a fast-paced ultraviolent retro FPS combining the skill-based style scoring from character action games with unadulterated carnage inspired by the best shooters of the '90s. Rip apart your foes with varied destructive weapons and shower in their blood to regain your health.
The demo is free and the game is great, especially if you liked Quake III Arena and would like a solo challenge.
The developper is a Finnish game design student: https://twitter.com/HakitaDev
He has been interviewed here: https://intothebluesky.com/2020/12/19/interview-with-arsi-hakita-patala/
Descend into the unknown in Shroom and Gloom a first person, dungeon-crawling, deck-building tale of mushrooms and madness.
I ❤️ that game!
First time I played it, I did not expect much. I played a few runs, for a bit more than an hour, than removed it from my computer. But then, a few days later, I wished to play it again... And now I think I finally beat it!
The game has a great atmosphere, its artistic direction is very nice, and above all, the game mechanics are very well balanced! It reminded me of Slay the Spire on how it achieves the perfect balance to make you want to try it again one more time 😊
EDIT: Decks & Daggers is also pretty good, with also a deck-building/fighting gameplay
Against the Wall is a videogame in its prototype stage. It is set against the side of a wall that stretches infinitely in every direction. The player must travel up the wall by manipulating its bricks, pulling them partially out of the wall to create ledges and staircases using a magic wand.
Against the Wall was developed during the Ludum Dare #20
Il s'agit d'un jeu d'exploration-énigme à la 1ère personne pour Windows. Le développement du jeu semble abandonné, après avoir duré de 2011 à 2016, mais j'ai adoré tester ce prototype. L'univers est assez vide mais réserve une petite surprise. Arriver au bout de cette démo mettra votre patience à rude épreuve, mais j'ai personnellement adoré l'expérience
Ce jeu m'a un peu rappelé DUE de Rubeki
A sidescrolling adventure set in the apocalyptic rebirth of your home planet, where your only hope of survival is to explore the unfamiliar landscape.
A atmospheric exploration game, with brief battles and great pixel art.
This is a demo version, the full game is planned to be released on Steam soon.
Experience hype-filled dueling! Shoot, block, and jump your way to victory with your shotgun-rocket-launcher-that-shoots-heat-seeking-bouncy-missiles or one of the other over 11.2 million different powerup combinations.
We spent almost an entire afternoon on this game with a friend!
It's great. The visual remind me a bit of Ape Out.
The gameplay mixes skillful twin- stick platformer-shooter with crucial powerup choices.
Those choices balance the game and let players craft their own tactic for the match, by combining them.
Note: we initially played it with one player using a XBox controller, and the other keyboard + mouse, but that made the game very unbalanced. Better use 2 controllers.
Parody demake prototype of Gears of War, sort of like a gallery shooter.
It's very short (<10min) but I liked playing it with a friend!
A local two-player fighting game about swords, soul-theft, and everything in between.
A bit like Nidhogg, but with very basic visuals & game mechanics (slightly different than Nidhogg though, it's interesting) by the author of Ape Out, and free!
Soutenez Blast, le média libre et indépendant lancé par Denis Robert
La France manque de médias indépendants. Vous pouvez agir.
Due is a short first person horror, climbing / walking simulator.
In the far future, take control of someone tasked with appeasing the Gods to regain their tribe's life source - water.
Made for the 48 hour Haunted PS1 Wretched Weekend Jam.
The ambient music, intro & ending, the climbing mechanics, the fog revealing unfathomable structures...
I really liked the its atmosphere !
Tldr : Je veux archiver les 1800 jeux présentés sur l’Oujevipo et je vais avoir besoin de votre aide. Sautez jusqu’au paragraphe « Comment m’aider » pour le concret.
Un court jeu d'action-aventure dans la lignée de Flashback, par les créateurs de Dead Cell.
It's a game where you throw colored marbles against each other. If two marbles of the same color make contact, they merge and upgrade to the next color.
Un petit jeu d'arcade très bien pensé, et suffisamment addictif pour me faire compléter les niveaux Normal & Hard !
Un jeu indé envoûtant, dans la veine directe de Little Big Adventure.
Certains puzzles sont tordus (j'admets que j'ai regardé la solution pour celui du chemin des yeux et du dernier artefact à hélices), mais la direction artistique et l'animation sont magnifiques.
Un jeu sans texte mais qui arrive à transmettre une belle histoire, et de jolies émotions.
Le jeu est court (il m'a pris 2 ou 3h mais le lets play fait 30min) et se joue à la souris (vous serez bloquez à la moitié du jeu si vous jouez au touchpad) où sur iOS / Nintendo Switch.
Local Multiplayer Arcade Action for up to 4 Players!
- One player controls the Hero, the others possess monsters and traps to kill them.
- When you slay the hero you take their place and it’s your turn to crawl!
- Race to gain enough XP and loot to take on the hulking final boss!
Testé avant-hier soir (après quelques chouettes parties de Samurai Gunn) et le jeu est vraiment bon !
Au départ il n'est facile à "lire" à l'écran, et les stratégies de victoire sont peu claires, mais une fois passée la première partie c'est un jeu compétitif très fun !
Play a goblin janitor working for an evil dungeon master and investigate its terrible secrets, in a satirical dark fantasy world full of humor.
You never know what will be the last thing you say to someone. On a transport ship leaving earth, a passenger kills time by scrolling through the messages of their social media feed. As the ship leaves and moves further and further away from home, the delay between sending messages and their arrival lengthens. What feels like minutes on the ship is hours, days, weeks, even years back on Earth. Each refresh of the timeline is a tiny window into the past. What will you do in those precious few moments as the lives of everyone you know pass by?
"azathoth.js, the latest cutting edge tool from Neddy Ar-Lathotep, was released today under an Elder Source License. Users were disturbed to find that they had already been using the insidious framework for as long as they remember, something Ar-Lathotep described as "perfectly normal". "You've never been what you thought you were," he told this reporter from just over their shoulder when they thought they were alone. "This will make you more what you are." The tool includes out of the box options for letting hideous things out of a box, with support for shims, shivs and shoggoths. The framework comes less than a year after Ar-Lathotep's last project, cthulthu.js, turned out to contain a timing issue that meant that threads were not dead when they eternal lie. Ar-Lathotep claims that the failure of cthulhu.js was because "the stars were not yet right", something that azathoth.js transcends through its extra-cosmic nature. Our developers have been testing the capabilities of the new framework since it was released, and we'll let you know their thoughts as soon as we can find their heads. We know they're still alive, we can hear them screaming. In the meantime, we'd suggest that if your screen starts to bleed you close your browser immediately."
All the games will feature a single-player mode, and roughly a third of the games will feature either cooperative or competitive multiplayer modes as well.
Our goal is to combine a familiar 8-bit aesthetic with new ideas and modern game design sensibilities.
Free version of Super Puzzle Platformer Deluxe
There is also the original one: https://andrew-morrish.itch.io/super-puzzle-platformer
Recommandé par sebsauvage : https://sebsauvage.net/links/?Zp6-fA
All Vectorpark games are wonderful: https://vectorpark.itch.io
Clearly the path cleared by Amanita Design, and their wonderful organic point and clickers (Samorost, Machinarium), is one down which others should walk. A team that has followed extremely closely is Springtail Studio, a two-man indie studio who have created Alchemia. To say it's similar to Samarost would be something of an understatement. And of course in the inevitable direct comparison, it falls short. But it remains a charming, if slightly wayward, little adventure.
There was once a world of living robots. But one day a bad accident occured in the main power generator. The world fell into a deep sleep. Bring life back to the world!
Minesweeper meets RPG.
Robot, you can't use your grappling hook to swing your way through over 50 challenging levels. It just can't be done.
Armies of glowing pixels wage war in this fast-paced tactical action game. Employ a mix of clever strategy and brute force to dominate your opponents. New surprises await you on each battlefield. Do you have the skill to conquer them all?
Controls: Click and Drag the Mouse.
All Vectorpark games are wonderful: https://vectorpark.itch.io
In Karoshi games the goal is to die. This is not as easy as it sounds. Killing yourself was never so difficult, and never so much fun!
The database of old games (abandonware). Tribute to the best underrated PC games of all time.